vendredi 27 novembre 2015

List of things still not fixed since half an year

Hello,

I occasionally leave and return to the game and now i'm back since half an year absence, but some things seems unsolvable for Trion and i wonder why?

* Wardrobe overriding bug which forces you to type /reloadui like crazy, or full relogs while you playing. The only new bug for me, it wasn't so bad before.
* Graphics texture failure which needs relog again. (i'm with Sapphire R9 280x and i know other players with Ati cards have same problem)
* PvP miscalculations:
- How can a tie counts as a loss in win percentage? 96-96-6 is equal to 48.2% win ratio. Why is there even a tie option if it's not counted properly?
- Why there still aren't any significant improvements to reduce the afk/leavers numbers?
- Why there isn't a solution yet to prevent you from joining in "already lost" games?
* And why the hell this is the only game that needs 4.5Ghz or better single core? Bad optimization again. We all know what happens in Sanctum/Meridian, Tempest Bay, Margle Palace, Zone Event, Conquest, Nightmare Rifts or something with more than 20 people. You get 12-16fps in Margle with i5 processor 4-cores 3.4ghz, but another person with 2-cores overclocked to 4.5ghz get 40+ fps in Margle...

And why for god sake you don't take repeating forum threads seriously? How to support the game when you are obviously killing it?

So, in conclusion - the bug number isn't even reduced, but it is increasing, so as the REX price in store. Where is the logic? If your customers not enjoying a specific meal in your restaurant increasing the price of that meal help fixing the problem? Or you are trying to compensate the population loss by increasing the price for those who still play the game? Seems like a bad marketing move.

This person waited for improvements:
http://ift.tt/1XvJpPy

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List of things still not fixed since half an year

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