Now that Intrepid Gilded Prophecy has been out for some time, I had a question regarding it's loot tables. Below are observations I've made for the zone based on memory.
Rogues - 2 daggers that I've seen. 2nd and 4th boss. Both upgrade to 8011 damage to 5 enemies proc only.
Clerics - 2 hammers that I've seen. 2nd and 4th boss. Both upgrade to 1500SP 15s and also 8011 damage 5 enemies proc
Warrior - 1 polearm that I've seen. 2nd boss I believe. Upgrades to 1200AP 15s and also 8011 damage 5 enemies proc
Mage - 1 staff that I've seen. 4th boss. Upgrades to 1500SP 15s and also 8011 damage 5 enemies proc.
My question is this, why are Rogue weapons limited to HK for the powerful AP procs, when no other class is? I don't mean to sound annoyed here, but rogue's already deal with the limitation of having to procure 2 weapons and every other class has multiple chances to get a weapon that upgrades to the desirable proc. Whereas rogues get 2 shots so far as I'm aware with king/prince and estrode in HK. Add to this, the fact that now Primalist will be sharing drops (hopefully this will result in increased armor drops) and I can understand why the Rogue community may feel a bit miffed.
Does anyone have information regarding this possibly? I'm just curious if this design was intended, or if it was something they weren't sure how to balance. Would it be possible to add the proc to at least 1 of the rogue weapons in IGP?
Rogues - 2 daggers that I've seen. 2nd and 4th boss. Both upgrade to 8011 damage to 5 enemies proc only.
Clerics - 2 hammers that I've seen. 2nd and 4th boss. Both upgrade to 1500SP 15s and also 8011 damage 5 enemies proc
Warrior - 1 polearm that I've seen. 2nd boss I believe. Upgrades to 1200AP 15s and also 8011 damage 5 enemies proc
Mage - 1 staff that I've seen. 4th boss. Upgrades to 1500SP 15s and also 8011 damage 5 enemies proc.
My question is this, why are Rogue weapons limited to HK for the powerful AP procs, when no other class is? I don't mean to sound annoyed here, but rogue's already deal with the limitation of having to procure 2 weapons and every other class has multiple chances to get a weapon that upgrades to the desirable proc. Whereas rogues get 2 shots so far as I'm aware with king/prince and estrode in HK. Add to this, the fact that now Primalist will be sharing drops (hopefully this will result in increased armor drops) and I can understand why the Rogue community may feel a bit miffed.
Does anyone have information regarding this possibly? I'm just curious if this design was intended, or if it was something they weren't sure how to balance. Would it be possible to add the proc to at least 1 of the rogue weapons in IGP?
1200AP Proc Weapon Drops?
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