Originally Posted by
Icarus
Thank you everyone for the feedback! I made some fixes that are coming into the next PTS build for the quest "The Siege of Shal Korva". A quick overview:- There is now a reliable way to get "Sun's Gift" and the Karmic abilities if you die.- Only the mobs in the map locator for the kill 200 objective will now count towards the quest objective. This should make Teth spawn reliably.- There is a new Karmic ability to help mitigate damage. Also the heal and HoT on "Sun's Touch" have been increased.I could not reproduce the initial VO issue that Slipmat encountered unfortunately. I will keep my eye on it and see if anyone else is having any strange VO issues.
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